The Furniture: Fantastic Voyage's Absurd Anatomy
"The Furniture" is our weekly series on Production Design. Here's Daniel Walber...
This week marks the 50th anniversary of Richard Fleischer’s Fantastic Voyage, as absurd and beautiful a film as Hollywood has ever made. It’s also a testament to what live action science fiction used to be like, before digital technology gave directors the tools to make every fantasy look realistic.
Inspired by the arms races of the Cold War, it chronicles a submarine trip into the tumorous brain of a brilliant scientist. The mission is to eliminate his cancer with a tiny laser, save his life, and preserve his miniaturization knowledge for the USA. It’s utterly ridiculous. Isaac Asimov, alarmed by the script’s plot holes, demanded the right to fix all of its problems for his novelization.
Of course, that might classify him as a bit of a fuddy-duddy. Trips into the body wouldn’t be nearly as much fun if they were realistic. If anything, they’d probably gross out the audience.
Pixar understood this, creating an entirely new organ system for Inside Out. Fleischer’s team for Fantastic Voyage also prioritized the striking over the reasonable.
Much of this success is, of course, due to the production design...