Review: "Jurassic World: Fallen Kingdom"
by Chris Feil
It should maybe be said upfront that Jurassic World: Fallen Kingdom is an improvement over its woebegone predecessor. If you are an optimist at heart (or just a realist, because the “original” World was truly THAT bad), you might have assumed so already. Why you might not have assumed is that Fallen Kingdom is hellbent on crushing that optimism to dust, and even moreso the hope at the heart of its own franchise.
Three years after the destruction of the Jurassic World theme park, a volatile volcano threatens the entire remaining species on Isla Nublar. While the world watches, mired in the ethical battle to let the dinosaurs die or make efforts to save these living creatures, Bryce Dallas Howard’s former park manager Claire Dearing is recruited to help a last-dash rescue mission. That means also reconciling with former lover and raptor herder Owen Grady, Chris Pratt’s wise ass hero. It’s a recipe for disaster that comes to its natural dire conclusion, resulting in the dinosaurs reaching civilization.